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1666: Amsterdam Revealed at Summer Game Fest — Patrice Désilets’ New Game Has a Free Prologue Right Now

1666: Amsterdam

1666: Amsterdam

Game: 1666: Amsterdam Studio: Panache Digital Games (Montréal) Creative Director: Patrice Désilets (Assassin’s Creed, Ancestors) Genre: Third-Person Story-Led Action-Adventure Full Game Release: Early Access PC — 2026 (Consoles TBA) Free Prologue: Available now — Steam & Epic Games Store (~30 minutes) Revealed At: Summer Game Fest
🎮 Play the Prologue Now — Free
A standalone ~30-minute narrative teaser is live right now on Steam and Epic Games Store. No purchase required.

Panache Digital Games has unveiled 1666: Amsterdam during Summer Game Fest — a dark, third-person story-driven action-adventure game from creative director Patrice Désilets, the mind behind the original Assassin’s Creed trilogy and Ancestors: The Humankind Odyssey. The reveal came alongside a world premiere trailer and the immediate, no-strings launch of a free playable prologue — approximately 30 minutes long — now live on Steam and the Epic Games Store.

The full game is targeting Early Access on PC in 2026, with console versions planned for a later date. After six years of development by a team of nearly 70 in Montréal — built without fake footage or vertical slices, according to Désilets, just a playable experience evolving build by build — 1666: Amsterdam is finally entering the public eye. The prologue is the place to start right now.

The World of 1666: Amsterdam

Amsterdam, 1666. A city built on wealth, power, and ambition — but shaped by forces it did not forge. Entities known as the Originals have lived among the city’s people for centuries, granted time, power, and the freedom to use both. That debt is now owed. The game spans three timelines — 1666, 1999, and the present day — each era revealing fragments of a mystery that began centuries before the city itself was built.

You play as Noa Brooklyn, born as the Collector, raised by the Zaindaris for a purpose she didn’t choose. Aaron, pulled from 1999, now perceives the world through the eyes of a cat. The prologue introduces Noa’s Commencement — the moment she takes on the mantle of the Collector and begins to grasp the role she was born into. One companion choice must be made. That companion walks with you from that point forward.

Key Features

1666: Amsterdam — What to Expect

Three Timelines, One Mystery The story unfolds across 1666, 1999, and the present day — each era offering a different perspective on the same centuries-spanning conspiracy.
Choose Your Companion A consequential decision early in the game determines who walks beside you throughout. The companion is bound to your path.
Noa’s Commencement Step into the role of the Collector and discover what that title demands. The prologue — free and available right now — serves as the entry point into this responsibility.
The World Behind the World A universe shaped by centuries of unseen influence — the Originals, the contracts of 1333, and a cycle of power and debt that has been turning since before the first canal was dug.
“It’s been a long time coming, and I couldn’t be prouder of our team of nearly 70 talented developers in Montreal. For the past six years, we’ve focused on one thing above all else: the game itself. No fake footage, no vertical slices, just a playable experience evolving build after build, day after day.

Today, we’re finally ready to invite players into that process. The free prologue available now on Steam and Epic Games Store is only a small taste of what’s to come — an amuse-bouche before a nine-course dinner, an introduction to the world, its characters, and its different time periods. We hope players will enjoy discovering it as much as we’ve enjoyed creating it.” — Patrice Désilets, Creative Director, Panache Digital Games

Platforms & Release

PC — Early Access 2026 Consoles — TBA

The full game launches in Early Access on PC in 2026. Console versions are planned but without a confirmed date. The free prologue is live right now and is the best place to start.

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