ALL WILL FALL: A Physics-Based Masterclass in City Building

The Gravity of the Situation The city-builder and colony-sim genres have experienced a massive boom over the last decade. We have managed freezing survivors in Frostpunk, orchestrated planetary logistics in Dyson Sphere Program, and guided beavers through apocalyptic droughts in Timberborn. But eventually, the core gameplay loop of zoning districts and waiting for progress bars [...]