If you’ve spent time on the darker, weirder corners of Steam lately, you’ve probably come across the name Cyber752. That’s the solo dev alias of Andrew Mikhail, an Egyptian indie creator building an entire catalog of retro horror and surreal experiences that tap straight into PS1 nostalgia, anxiety, and pure creative chaos. In 2025, he’s dropped a flurry of new games—four of them launched on the same day—so I took the plunge and played them all. Below is a breakdown of each title: what works, what doesn’t, and which ones are worth your time (and sanity).
NIGHT SHIFT: Punch In and Pray
What It Is: A three-night lo-fi horror story where you work the night shift at a haunted pizza joint.
Experience: I started Night Shift expecting a gimmick. What I got was an effective, minimalistic nightmare. Your tasks—mopping, handing out pizza, organizing chairs—are simple. But each night, reality unravels more. Things flicker. Shadows linger. Your only guidance is instinct and the occasional horrifying audio cue.
Pros:
- Genuinely tense despite the lo-fi visuals
- Each shift is randomized, keeping replay fresh
- Doesn’t overstay its welcome
Cons:
- No save system between nights
- Could use more variety in scares
Verdict: Worth the short ride. Creepy, smart, and atmospheric. Play it with headphones. 7.8/10
DARK MINE: No Light, No Hope
What It Is: A first-person survival horror game set in a collapsed mine. Your only tool: a night vision camera.
Experience: Dark Mine is pure dread. The green-hued night vision effect creates a deeply claustrophobic vibe. You can hear things breathing. Crawling. Shuffling behind you. There’s no combat—just evasion, exploration, and panic.
Pros:
- Excellent sound design
- Movement feels tight and responsive
- Solid environmental storytelling
Cons:
- A bit short (under 90 minutes)
- Pacing dips in the middle
Verdict: Dark Mine is terrifying in its simplicity. Fans of games like Amnesia or Outlast will feel right at home—until they don’t. 8.3/10
WARNING: The Monitor Is Lying to You
What It Is: A psychological horror experience where you watch security cameras in an abandoned psychiatric ward, spot anomalies, and try not to die.
Experience: I’m a sucker for analog horror, and Warning hits every creepy note. Watching shadowy figures stretch, doors swing open, and chairs quietly reorient themselves made my skin crawl. It’s less jump scare and more slow-burn dread.
Pros:
- Creepy as hell, especially in the late hours
- Good anomaly variety
- Progressively increases paranoia
Cons:
- Repetitive after too many nights
- High failure penalty (missing too many anomalies ends the run)
Verdict: Feels like Five Nights at Freddy’s meets Mandela Catalogue. A bit repetitive, but effective. 7.5/10
BURGER WITCH: Flip Burgers, Cast Spells, Don’t Die
What It Is: A co-op kitchen chaos game where you play witches in a haunted dungeon burger joint.
Experience: Think Overcooked, but every level feels like it was designed by a mad wizard with a sense of humor. Flying lettuce, magical kitchen gadgets, angry ghost customers—it’s absurd and hilarious. Played solo, it’s fun but tough. With friends? Chaos in the best way.
Pros:
- Fast-paced and addictive
- Genuinely funny and creative
- Great co-op experience
Cons:
- Lacks polish in UI and tutorials
- Can be overwhelming solo
Verdict: Easily the most fun of the bunch. Not horror, but a magical mess of laughs and stress. 8.7/10
THE SURVIVOR: Deep Space Dead Man Walking
What It Is: A resource management horror sim. Keep your ship’s oxygen, power, and sanity in check as something stalks you in the dark.
Experience: The anxiety is real. You juggle critical systems, watch creepy camera feeds, and pray the emergency jump drive works before something breaks in. It’s FNAF in space, with a little FTL thrown in.
Pros:
- Solid tension curve
- System management is challenging but fair
- Sound design = 10/10
Cons:
- Learning curve is steep
- Some encounters feel RNG-heavy
Verdict: Not for the faint of heart, but deeply rewarding once you survive your first few nights. Feels like being slowly hunted inside a calculator. 8.0/10
THE BUNKER: You Shouldn’t Have Gone In
What It Is: A short PSX-style found-footage horror game. You’re trapped in an abandoned military bunker after a camping trip goes sideways.
Experience: It’s grimy, tense, and effective. Visuals are lo-fi VHS horror done right—just distorted enough to make your brain uncomfortable. The narrative unfolds through scribbled notes and strange sights. You’ll feel sick in a good way.
Pros:
- Compact and highly immersive
- Great environmental storytelling
- Perfect for fans of Paratopic or Lost in Vivo
Cons:
- Very short (about an hour)
- Little replay value
Verdict: Small but sharp. A nightmare you can finish in one sitting and still think about the next day. 7.9/10
Should You Dive In?
Cyber752 (Andrew Mikhail) has something special going here. Whether it’s analog dread, low-res claustrophobia, or witches flinging burgers, each game is distinct, tightly scoped, and fueled by passion. These aren’t AAA titles—but that’s the point. They’re creative, creepy, and refreshingly weird.
Top Pick: Burger Witch for co-op fun.
Scariest Ride: Dark Mine for atmosphere.
Most Original: Warning for pure concept.
If you’re even a little horror-curious or indie-inclined, grab a few of these, dim the lights, and embrace the weirdness. Just… maybe don’t look too long at that shadow in the corner.