Formerly known as ‘Next Hunting Adventure,’ the sequel to Nine Rocks Games’ hit simulation is built on a new technical foundation and finally answers the community’s biggest request: hunting dogs.
The silence of the hunt is about to get a little more company. After months of speculation surrounding the cryptic project title “Next Hunting Adventure,” THQ Nordic and developer Nine Rocks Games have officially lifted the curtain on their next major project. The future of ethical hunting simulation is here: Way of the Hunter 2.
For fans of the genre, the first Way of the Hunter established itself as a serious contender in the simulation space, offering realistic ballistics and a focus on herd management that set it apart from its more arcade-style competitors. In the sequel, the developers are doubling down on authenticity while introducing a game-changing mechanic that fundamentally alters the sport’s solitary nature: a loyal canine companion.
Set against the breathtaking backdrop of the Canadian wilderness, Way of the Hunter 2 promises to be the “next evolution of hunting simulations,” utilizing a brand-new technical foundation to deliver what the studio hopes will be the ultimate outdoor experience for years to come.
Who’s a Good Boy? The Companion Update
The headline feature of Way of the Hunter 2 is undoubtedly the introduction of the hunting dog. In earlier iterations of the genre, the hunter was a solitary figure, battling the elements and their own patience. Tracking a wounded animal often meant staring at the ground for pixel-perfect blood splatters for thirty minutes, a mechanic that could frustrate even the most patient players.
In Way of the Hunter 2, you are no longer alone.
“Your dog is the perfect tracker, helping you locate animal signs or follow the trails of fleeing animals,” the developers explained in the announcement. This isn’t just a cosmetic pet that follows you around; it is a functional tool and an integral part of the gameplay loop.
The system is built around progression and bonding. Players won’t start with a master hunter at their side. Through constant training and exercise, the companion will improve over time. The dog must learn to reliably respond to commands, creating a dynamic in which the player must invest time in their animal partner to reap rewards in the field.
This addition addresses one of the core challenges of simulation hunting: the “lost kill.” By utilizing a dog to track scents and trails that might be invisible to the human eye, the game bridges the gap between frustration and satisfaction, all while adding the emotional layer of having a trusted “adventure buddy” by your side in the lonely woods.
Into the Great White North
While the dog may be the star of the trailer, the stage upon which he performs is equally impressive. Way of the Hunter 2 transports players to the rugged, untamed beauty of the Canadian Wilderness.
The choice of location is a classic for the genre, but Nine Rocks Games aims to realize it with unprecedented fidelity. The announcement teaser showcases sweeping vistas, dense pine forests, and the sort of verticality that demands careful traversal.
This territory is home to some of North America’s most coveted big game. Players can expect to track:
- Moose: The giants of the north, requiring heavy caliber rounds and careful shot placement.
- Elk: Known for their elusive nature and majestic racks.
- Bears: Apex predators that can turn the hunter into the hunted.
- Bison: Massive, resilient beasts that roam the plains.
In addition to trophy animals, the ecosystem is populated with smaller game such as rabbits, turkeys, and a variety of bird species, ensuring there is always something to observe or hunt, regardless of the loadout you carry.
A Narrative of Conservation
One of the defining traits of the Way of the Hunter franchise is its commitment to “ethical hunting” and narrative-driven gameplay. It isn’t just a shooting gallery; it’s a story.
In the sequel, players step into the boots of the “new hunter in town.” The narrative takes you across two distinct, breathtaking environments within the region. The plot hook involves assisting a local warden in investigating “unusual behavior within the moose population.”
This storyline suggests a mystery element similar to the disease-management plots in the first game. It grounds the player’s actions in conservationism—you aren’t just there to mount heads on a wall; you are there to maintain ecosystem health. Investigating why the moose are acting strangely will likely serve as the tutorial and the driving force that opens up the map.
Technical Evolution: The Bullet Camera and The Lodge
Under the hood, Way of the Hunter 2 is running on a “brand-new technical foundation.” While specific engine details (likely an upgraded Unreal Engine) haven’t been fully detailed, the promise is a future-proof experience designed to support the game for years.
One specific improvement highlighted is the Bullet Camera. A staple of the genre (and sniper games in general), the bullet cam in WOTH2 is described as “vastly improved.” It allows players to analyze each shot in forensic detail. This is crucial in a simulation game, where knowing exactly which organ you hit—and from what angle—determines the ethicality of the kill and the trophy score. It transforms every shot into a learning experience, helping players refine their ballistics knowledge and technique.
When the hunt is over, players retire to the Hunting Lodge. This new central hub is more than just a menu screen. It is a physical space where players can showcase their taxidermy trophies, unlock important upgrades, and plan their next expedition. Crucially, each territory features its own unique lodge, allowing players to visualize their achievements specific to that biome. It creates a sense of ownership and permanence in the world.
Authenticity: The Gear That Matters
For simulation enthusiasts, the logo on the rifle matters as much as the animal in the scope. Way of the Hunter 2 continues the tradition of licensing real-world equipment.
The game features gear from more than 10 real-world brand partners. This ranges from high-end hunting rifles and optics to high-tech gadgets and apparel. The inclusion of licensed gear adds a layer of immersion that generic “Hunting Rifle A” simply cannot match. It allows players to replicate their real-life loadouts or experiment with equipment they aspire to own.
Release Date: “Closer Than You Think”
While today’s announcement was packed with feature reveals, one piece of the puzzle is still missing: the exact release date. However, THQ Nordic offered a tantalizing tease.
“While we’re not ready to talk about the ‘when’ just yet, Way of the Hunter 2 might be closer than you think – stay tuned.”
This cryptic messaging suggests a 2026 release is highly likely, perhaps targeting the autumn hunting season. The game is currently available to wishlist on Steam, PlayStation 5, and Xbox Series X|S.
Watch the Announcement Trailer here: YouTube Link
For players looking to track the development, the official website and Discord server are now live.
As the genre moves forward, Way of the Hunter 2 seems poised to capture the crown by focusing on what matters most: the thrill of the track, the beauty of nature, and the bond between a hunter and their dog.

