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Forza Horizon 6 — The Best Open-World Racing Game Available Right Now

Forza Horizon 6

Forza Horizon 6

Game: Forza Horizon 6 Developer: Playground Games Publisher: Xbox Game Studios Platform: PC (Steam) · Xbox — Steam Deck Verified Price: $69.99 Standard · $99.99 Deluxe · $119.99 Premium Release Date: May 18, 2026 Reviewed On: PC (Steam) Setting: Japan — Tokyo, Mount Fuji, rural prefectures, coastal roads Cars: 550+ real-world vehicles including JDM classics Completionist: ~69 Hours
OpenCritic
91 — Mighty
Steam (Recent)
Very Positive
Steam Reviews
71,000+
Peak Concurrent
302,645

Brace yourself for an adrenaline-fueled joyride through Japan’s stunning vistas in a car enthusiast’s dream playground. Forza Horizon 6 takes the franchise to Japan — and it is the right call. Playground Games has built the most visually impressive open world in the series’ history, a map that moves from the dense, rain-slicked urban highways of Tokyo to rural mountain passes near Mount Fuji to coastal roads and traditional shrine districts, all stitched together with the kind of environmental variety that makes exploration feel genuinely rewarding rather than obligatory. Across 550+ real-world cars, authentic JDM culture, Touge Battles, and a competitive multiplayer ecosystem that is simultaneously the best and most chaotic in the genre, this is the strongest Horizon entry since FH4. Maybe the strongest one, full stop.

It also has significant problems that repeat-franchise players will recognize immediately, the most notable being an aggressive monetisation structure that sits uncomfortably inside a $69.99 base game. Those problems are real and worth your time to consider. They are not, however, the experience of actually driving the cars — and the experience of actually driving the cars in Japan is extraordinary.

The Japan Map — The Best in the Franchise

The Japan setting is the game’s decisive achievement. Playground has built Horizon’s most structurally interesting map — one with genuine verticality, multiple distinct biomes, and an urban core in Tokyo that is the largest single city environment in franchise history. The contrast between drifting through suburban backstreets, weaving through neon-lit downtown highways in a thunderstorm, and then climbing into mountain pass roads minutes later gives the map a density that FH5’s Mexico setting, for all its beauty, never quite achieved. Seasonal and weather effects don’t just change the visual presentation here — they actively alter how roads handle, making the same stretch of tarmac a meaningfully different proposition in fog or rain.

The JDM focus gives the car list cultural coherence that previous entries sometimes lacked. Fan-favourite Japanese classics show up with updated engine audio and new steering animations that improve the feel of the cockpit view significantly. The Touge Battle system — a head-to-head mountain pass format drawn directly from Japanese street racing culture — is one of the best new additions to the Horizon formula in years, providing the kind of intimate duel-format racing that the standard Horizon events have never quite replicated.

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The Monetisation Problem

The criticism of Forza Horizon 6’s monetisation is not new to the series but it is louder here, and the community feedback makes the specific shape of the problem clear. This is a $69.99 base game that presents VIP Memberships, Car Passes, Welcome Packs, and a Premium Upgrade Bundle within hours of launch — and the cumulative weight of those prompts is difficult to ignore when you’re trying to simply play a racing game you paid full price for. The VIP Membership in particular has become a recurring community flashpoint: it is a paid tier inside a full-price game, offering in-game bonuses, and the optics of that decision are genuinely poor.

None of this is required to enjoy the game. The base experience is complete, the campaign is playable without DLC, and the Car Pass adds vehicles rather than gating content. But the frequency and presentation of monetisation prompts in the early hours is aggressive enough that experienced Horizon players have flagged it as worse than FH5, and that’s worth knowing before purchase. Consider which edition is right for you rather than buying Standard and being upsold repeatedly during your first session.

Online and Multiplayer — Chaos, Beautifully Calibrated

Forza Horizon’s online has always had a specific energy and FH6 maintains it faithfully. Half the lobby is racing with genuine intent. The other half is sending a Nissan into orbit off a shrine staircase, and both groups are essentially tolerated in the same ecosystem without either ruining the other’s experience. Spec Racing Championships add a more controlled competitive tier for players who want organised competition. The Eliminator and Hide & Seek modes remain chaotic in all the right ways. Co-op LINK skills — new to FH6 — reward driving near other players with combo bonuses that make cooperative sessions feel mechanically distinct from solo play. CoLab, the upgraded EventLab with multiplayer building support, is a genuinely impressive community content tool that has already produced remarkable player-created events within weeks of launch.

The Good, The Bad, & The Ugly

The Good The Bad The Ugly
The Best Horizon Map YetJapan gives the franchise its most structurally varied open world — vertical, dense, culturally coherent, with weather and seasonal effects that genuinely change how roads handle rather than just how they look. Aggressive MonetisationVIP Memberships, Car Passes, and Welcome Packs pushed within hours of a $69.99 base game purchase. The prompts are more frequent and more persistent than FH5. Consider your edition carefully before buying. Engine Audio Still FlatFor a studio with this budget, the engine audio on many cars remains noticeably below Gran Turismo’s standard. A persistent community complaint across multiple Horizon entries — and still not fixed in FH6.
Touge BattlesThe head-to-head mountain pass duel format is one of the best new additions to the Horizon formula in years. Intimate, skill-testing, and culturally appropriate for the setting. Familiar StructureThe campaign bones are the same as FH5: festival progression, seasonal content, open-world discovery markers. Players who wanted structural innovation will find the Japan setting doing more heavy lifting than the game design beneath it. BowieKnife99The community has collectively decided that BowieKnife99 is the game’s true antagonist. We have no further information. Drive carefully.
JDM Car List and Updated Handling550+ cars with a culturally coherent Japanese focus, updated steering animations, and handling improvements over FH5 that make the cockpit view meaningfully better for sim-adjacent players. Character Customisation Is LimitedThe character creator leaves a lot to be desired for a game of this scope and budget. A consistent minor criticism across the community but worth noting as an area that hasn’t improved from the previous entry.
Accessible to New PlayersGenuinely one of the most welcoming Forza Horizon entries for players who don’t consider themselves racing game fans. The difficulty curve, assist options, and AutoDrive feature make it approachable without compromising the high end.

The Verdict

Brace yourself for an adrenaline-fueled joyride through Japan’s stunning vistas in a car enthusiast’s dream playground. Overwhelming variety and stunning realism await. Forza Horizon 6 is the best open-world racing game available right now — a franchise peak for the Horizon series that delivers on the Japan setting with a map that rewards every hour you put into exploration, Touge Battles that add genuine racing depth, and a multiplayer ecosystem that is chaotically alive in exactly the way the franchise has always done best. The monetisation structure is a legitimate grievance and the franchise formula hasn’t fundamentally evolved — but when the formula is this well-executed in this setting, those criticisms feel like footnotes rather than dealbreakers. The cars feel great, Japan looks extraordinary, and online is BowieKnife99 dependent.

For more game reviews, check out our full reviews section.

Score Breakdown

Japan Map & World Design9.5/10
Car List & JDM Content9.0/10
Handling & Physics8.5/10
Audio Design7.0/10
Multiplayer & Online8.5/10
Campaign & Structure7.5/10
Monetisation & Value6.0/10
Final Score
8.5
Forza Horizon 6 — Playground Games / Xbox Game Studios
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