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The House of Da Vinci Series — All Four Games Ranked and Reviewed

The House of Da Vinci Series

The House of Da Vinci Series

Series: The House of Da Vinci Developer: Blue Brain Games Genre: Puzzle · Hidden Object · Point & Click · Mystery Platform: PC (Steam) · Mobile · VR Entries: House of Da Vinci (2017) · 2 (2020) · 3 (2021) · VR (2024) Reviewed On: PC (Steam)

Blue Brain Games built something special with The House of Da Vinci — a puzzle series that uses Leonardo da Vinci’s Renaissance workshop as its central setting and mechanical ingenuity as its design language. Across four entries — the original, two sequels, and a VR adaptation — the series has consistently delivered first-person mechanical puzzles that feel genuinely inventive, wrapped in one of gaming’s most evocative historical settings. This is a combined review of all four titles, starting with the best entry point and working through the full series.

If you’re new to the series and wondering where to start: begin with the original. If you’ve played one and want to know whether the others are worth it: they are, with specific caveats per entry covered below.

What Makes This Series Work

⚙️ Mechanical Puzzle Design

The puzzles feel like actual Renaissance contraptions — layered, gear-driven, and requiring spatial reasoning rather than trial-and-error. The satisfaction of a mechanism clicking into place is the series’ core pleasure.

🏛️ Renaissance Atmosphere

The environments are meticulously crafted. Da Vinci’s workshop, his notebooks, his inventions — the visual and historical detail creates genuine immersion that holds up across all four entries.

🔭 The Oculus Device

The recurring mechanic across the series — a device that lets you see into the past — is used with increasing creativity across entries. It’s the thread that ties the trilogy together narratively and mechanically.

📖 Accessible Difficulty

The series never becomes obtuse. Hint systems are available and the puzzle logic is always fair — the challenge is observation and spatial thinking, not arbitrary adventure-game moon logic.

The House of Da Vinci (2017)

The House of Da Vinci
Blue Brain Games · 2017 · Steam App: 522470
store.steampowered.com/app/522470
8.0
“Step into Leonardo’s workshop and solve ingeniously crafted puzzles that feel worthy of a true Renaissance master.”

The original House of Da Vinci sets the template for everything that follows. You’re Giacomo, Da Vinci’s apprentice, searching for your missing master through a series of interlocking puzzle rooms built from his workshop and inventions. The Oculus device — introduced here — lets you peer into the past to see how mechanisms were assembled, providing both the series’ central mystery hook and its most satisfying puzzle tool.

Where the game earns its reputation is in the tactile quality of the puzzles. Gears turn, drawers slide, hidden compartments reveal themselves in sequence. Everything is physical and everything makes sense within its own logic. For a debut entry from a small indie studio, the craft on display is genuinely impressive — the environments are rich, the mechanisms are inventive, and the progression never stalls into frustration. The series’ DNA is fully formed here from the first room.

The story is light but serves its purpose: providing context and motivation for moving through the puzzles without overstaying its welcome. The 3-4 hour runtime is appropriate for the content and price point. Play this first, and if the mechanical puzzle design clicks for you, the rest of the series is a safe investment.

Get on Steam

The House of Da Vinci 2 (2020)

The House of Da Vinci 2
Blue Brain Games · 2020 · Steam App: 1259840
store.steampowered.com/app/1259840
8.5
“This sequel delivers exquisite mechanical puzzles wrapped in Renaissance splendor that’ll make you feel like da Vinci’s true apprentice.”

The second entry is the series’ high point. Blue Brain Games arrived with more budget, more confidence, and a significantly expanded scope — taking Giacomo beyond the workshop into new locations across Renaissance Italy while deepening both the puzzle design and the narrative stakes. The Lovecraftian undercurrent that threads through the story adds an unexpected dimension that makes the sequel feel richer than the original without abandoning what worked.

The puzzles in Da Vinci 2 are more ambitious and more satisfying than those in the first game. The mechanical contraptions are larger, the Oculus sequences are more cleverly integrated, and the difficulty curve is well-calibrated — challenging enough to feel earned, accessible enough to avoid frustration. This is the entry that demonstrates Blue Brain Games had more than one good game in them.

The expanded runtime and more developed story make this the recommendation for anyone who enjoyed the first and wants more. It’s also the entry that most justifies playing the series in order — the narrative payoffs are richer with the first game’s context behind you. Start with one, but Da Vinci 2 is where the series reaches its ceiling.

Get on Steam

The House of Da Vinci 3 (2021)

The House of Da Vinci 3
Blue Brain Games · 2021 · Steam App: 1603640
store.steampowered.com/app/1603640
8.0
“The House of Da Vinci 3 delivers a satisfying conclusion with inventive puzzles and gorgeous environments that justify the trilogy’s existence.”

The third entry closes Giacomo’s story and does so with the series’ visual ambition at its highest point. The environments in Da Vinci 3 are among the most gorgeous Blue Brain Games has produced — the Renaissance detail is richer, the scale is larger, and the production values show a studio that had grown considerably since the 2017 original. The puzzles remain inventive throughout and the conclusion feels genuinely earned after three games of investment in the story and characters.

The slight step back from the 8.5 of the sequel reflects the reality that the third entry is consolidating rather than expanding. The puzzle design is excellent but doesn’t reach the peaks of new mechanical creativity that Da Vinci 2 managed. The story closure is satisfying without being exceptional. These are the observations of a strong series entry rather than a weak one — Da Vinci 3 is a good game that occasionally reminds you it was preceded by a great one.

If you’ve played one and two, play three. The trilogy functions as a complete narrative and the conclusion is worth experiencing. If you’re new to the series, don’t start here — the emotional weight of the ending depends entirely on the earlier entries.

Get on Steam

The House of Da Vinci VR (2024)

The House of Da Vinci VR
Blue Brain Games · 2024 · Steam App: 2948310
store.steampowered.com/app/2948310
7.5

The VR entry takes the series’ mechanical puzzle design and puts it directly in your hands — and for the right audience, this is the definitive way to experience the House of Da Vinci’s contraption-turning, gear-spinning core. Physically reaching into a Renaissance mechanism and manipulating its components with motion controls is a fundamentally different and more immersive experience than doing so with a cursor.

The VR adaptation scores lower than the mainline trilogy not because it does its job poorly, but because VR fundamentally narrows the audience relative to the flat-screen entries. The hardware requirement gates out a significant portion of the puzzle game audience who would otherwise enjoy exactly what’s on offer here. Evaluated purely on the VR puzzle experience it delivers, Da Vinci VR is a strong implementation — the tactile quality of the puzzles translates exceptionally well to motion controls, and the environments are as atmospherically rich as the mainline games.

The recommendation is clear: if you have VR hardware and enjoyed any of the trilogy, this is worth your time. If you don’t own VR hardware, start with the flat-screen entries — the series is excellent without it.

Get on Steam

The Good, The Bad, & The Ugly — Series Level

The Good The Bad The Ugly
Puzzle Design ThroughoutAll four entries maintain a high standard of mechanical puzzle craftsmanship. The contraptions feel like real Renaissance inventions, the solutions are always fair, and the satisfaction of a mechanism clicking into place never gets old across the series. Short RuntimesEach entry runs 3-5 hours. That’s appropriate for the price and the experience, but players expecting a longer adventure will find the series episodic rather than sweeping. Budget accordingly. VR Hardware GateThe VR entry is genuinely excellent but locked behind hardware that most puzzle game fans don’t own. It deserves a wider audience than the VR install base can provide it.
Renaissance AtmosphereThe visual and historical detail across all four games is exceptional for an indie studio. Da Vinci’s workshop feels lived-in and authentic, and the settings expand meaningfully across entries without losing their grounding in the period. Story LightnessThe narrative serves the puzzles rather than driving them. Players who want story depth alongside their puzzles will find the series’ character work thin — the plot is there to provide context and motivation, not emotional resonance.
Consistent Quality Across EntriesThe series never drops below 7.5 across four entries. Blue Brain Games maintained their craft across seven years of development on this franchise — that consistency is rare and worth recognising.

Series Scores at a Glance

The House of Da Vinci (2017)8.0 / 10
The House of Da Vinci 2 (2020) — Best Entry8.5 / 10
The House of Da Vinci 3 (2021)8.0 / 10
The House of Da Vinci VR (2024)7.5 / 10

The Verdict

The House of Da Vinci is one of the most consistently crafted puzzle series in indie gaming. Blue Brain Games found a formula in 2017 — mechanical Renaissance puzzles, atmospheric historical settings, a clever past-viewing device — and refined it across four entries without losing what made it work. Da Vinci 2 is the high point and the best entry point after the original. The trilogy tells a complete story. The VR entry is the best way to experience the series if you have the hardware.

The full series is an easy recommendation for anyone who enjoys escape room-style puzzle games, point-and-click adventure, or historical settings. Play them in order. Start with the original. Don’t skip the second.

For more game reviews, check out our full reviews section.

Series Score
8.0
The House of Da Vinci Series — Blue Brain Games
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