TheBigBois

Lost Skies – Skybound Survival With Big Potential

Lost Skies

What Is Lost Skies?

At its core, Lost Skies is a co-op survival game that trades grounded forests and caves for a vast, floating archipelago in the sky. Up to six players can explore, craft, and build together across massive airborne islands. But the game’s secret weapon isn’t its crafting or enemies—it’s its movement.

You’re not just scavenging for resources—you’re grappling across gaps, gliding through clouds, and piloting rickety skyships you build yourself. It’s a blend of Valheim, Just Cause, and Breath of the Wild with a dash of chaos you’d expect from a Garry’s Mod session.

And while the concept is exhilarating, the execution—so far—is a mix of thrilling and frustrating.


Lost Skies - Weeeeeeeeeeeeeeeeeee
Lost Skies – Weeeeeeeeeeeeeeeeeee

Grapples, Gliders, and Glitches: First Impressions

The early hours of Lost Skies are pure magic. You’re dropped into a vibrant world of floating ruins and ancient machines, given a grappling hook, and told to figure it out. Traversing the world feels intuitive, fun, and fresh. Grappling is quick and smooth, and gliders feel weighty but responsive. You’ll find yourself soaring through the air or slingshotting around terrain just for the thrill of it.

Movement in Lost Skies isn’t just transportation—it’s gameplay.

But when the game starts asking you to build ships, manage your resources, and travel between far-flung islands, that initial momentum slows. Flying your first skyship should feel like a high point—but clunky controls and shallow depth take the wind out of its sails.


The Core Loop: Explore, Craft, Fly, Repeat

🧭 Explore:

Every floating island has something to uncover—whether it’s an ancient ruin, a puzzle locked behind a glider challenge, or rare crafting materials. While not every island is unique, the sense of vertical scale adds a layer of spatial exploration missing in most survival games.

🔧 Craft:

Crafting systems are simple for now—build gliders, grapple upgrades, armor, or tools using gathered resources. You’ll need to find workbenches and forges, which limits crafting on the go but adds a bit of structure. Tooltips help guide you toward needed materials, a welcome quality-of-life touch.

✈️ Build & Fly:

Eventually, you’ll unlock skyship building. You start with basic wooden platforms and can gradually construct bigger, combat-ready ships. It’s incredibly satisfying to build something from scratch and see it lift off—until it doesn’t. Ship building lacks polish: controls are clunky, physics are inconsistent, and ships often glitch off ledges or disappear mid-session.


Lost Skies – I can see my house from up here!

Playing With Friends: Where the Game Shines

While Lost Skies can technically be played solo, it’s clearly built for chaotic multiplayer. Whether it’s launching each other off cliffs with physics bugs, arguing over ship parts, or co-solving platforming puzzles, this is the kind of game that creates great moments not through scripting, but through unexpected interactions.

The Island Creator tool also lets you or your group build and explore custom playgrounds, and some user-made maps are already available in-game. That kind of creative potential gives the game serious longevity—once the bugs are ironed out.


What Makes It Unique?

🔗 Traversal Mechanics That Work:

The grappling hook and glider combo feels amazing. Few survival games make movement this fun. Think Just Cause meets Wind Waker, with aerial platforming challenges that reward precision and timing.

🛠️ Skyship Construction:

Shipbuilding isn’t just a gimmick. From dinghy-sized gliders to sprawling battlecruisers, you can piece together flying machines with functional cannons, crew stations, and storage modules.

📜 Environmental Lore & Puzzles:

Ancient tech litters the landscape. Some puzzles require grappling mastery, others demand coordination in co-op. Completing them unlocks “Arc Tech” for upgrades.

🧪 Dev Transparency and Roadmap:

The developers are actively communicating updates, with farming, new regions, sky bosses, and floating cities planned for future builds. A weather wall system, hoverboards, and unique regional monsters are already in development.


Sky Highs: What Works Right Now

✨ Movement Feels Great

Grappling, gliding, wing-suiting—everything related to traversal is fluid and empowering. Even solo players can find joy in just zipping around.

🛠 Skyship Creativity

Building and piloting skyships—especially in co-op—is as absurd as it is entertaining. It’s the kind of mechanic that creates water-cooler stories (or Twitch clips).

🧩 Island Discovery Has Value

Finding a new type of ore, an ancient ruin, or a hidden glider upgrade feels worth the detour. Even smaller islands often offer something tangible.

👥 Co-op Is Well-Implemented

Group play feels like the intended experience. Resource sharing, dual-glider antics, and puzzle coordination add a strong social dynamic.


Crashes and Cliffhangers: What Still Needs Work

💀 Clunky Combat

The gunplay is basic and floaty. Enemy encounters lack weight, and managing ammo feels tedious rather than tactical. It’s functional, not fun.

🧭 Repetitive Mid-Game

Once the novelty wears off, many islands start to blend together. The lack of biome diversity and distinct challenges makes progression feel thin.

🚢 Ship Handling Is Rough

Ship physics are inconsistent. Ships slide off islands, clip through terrain, or drift away unless precisely anchored—if they anchor at all.

⚠️ UI/UX Needs Work

Menus are unintuitive. Crafting requires too much trial and error, and inventory management quickly becomes a chore.

🐞 Bugs and Performance Issues

Expect crashes, visual glitches, and occasional game-breaking bugs. Cave exploration is especially prone to performance drops.

Lost Skies: Lost Skies is wild, flawed, and full of potential. It has that spark—an energy you only find in games that dare to be different. It’s not polished, and it’s far from finished, but if you’re okay with some jank and you’ve got a few friends to explore the clouds with, this could be your next favorite sandbox. For now, it’s a great co-op experiment that will hopefully grow into something even more special by full release. If you're watching the skies for something new in the survival genre, keep this one on your radar. ColdMoon

7.5
von 10
2025-05-10T15:40:00+0000
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