Finnish Cottage 8 isn’t a game that screams in your face—it whispers. Quietly. Repeatedly. Until your paranoia is louder than any jump scare ever could be. Set in a tranquil Finnish summer cottage, the kind you’d imagine spending a long peaceful weekend in, Finnish Cottage 8 flips the cozy mökki fantasy on its head. What starts as a calm walk through pine-wood walls and steamy saunas becomes a creeping descent into confusion, suspicion, and dread. And that’s the whole point. A Loop You’ll Want to Break You’re trapped. Again. And again. And again. Finnish Cottage 8 drops you into a…
Author: Anna
TaleWorlds Entertainment has officially announced that the War Sails DLC, the highly anticipated nautical expansion for Mount & Blade II: Bannerlord, is now scheduled to set sail in early Fall 2025. Originally planned to launch on June 17, the developers shared in a community update that the delay will allow for additional polish and deeper integration with the base game. “We need more time to reach the level of quality you rightfully expect,” the devs said. “This short delay will ultimately lead to a better and more enjoyable experience for all players.” Fans of Bannerlord’s expansive medieval sandbox will now…
Ghost Frequency isn’t interested in jump scares for shock value or throwing a dozen ghosts at you in the first five minutes. Instead, it wants you to listen—to the static in your EVP recorder, to the silence behind the walls, to the sound of your own nerves betraying you. Developed by PIT GAMES—the same real-world ghost-hunting team behind the Ghost Finder Tools app—Ghost Frequency trades bombastic horror tropes for slow, deliberate dread, powered by investigative tools modeled after real tech. The result is a tense, first-person ghost sim with serious ambition… and a few bumps in the dark along the…
In a world where indie horror games are taking unexpected turns—be it underwater, in the woods, or inside clown-filled VHS nightmares—Mining Company asks a different question: What if capitalism was the real monster all along? Developed by SoG, this scrappy online co-op horror game throws 1–4 players into space with one objective: pay off your company’s brand-new spaceship before the intergalactic debt collectors (and actual monsters) come calling. It’s a weird blend of survival horror, resource trading, and multiplayer mining chaos, and while it’s far from polished, it hits just enough absurd notes to make it a co-op gem—if you…
Welcome Home. You Probably Shouldn’t Have Come Back. House of Lost Souls wants to pull you into a slow-burning, memory-haunted nightmare set inside a rotting family mansion. You play as Jack, a man returning to his childhood home in the wake of deep personal trauma. The house, once a place of warmth, is now a surreal space of whispers, flickering lights, and doors that groan open as if reluctant to reveal the past. It’s a psychological horror story at heart. And while it shoots for emotional depth and thematic weight—grief, guilt, mental illness—it also fumbles some of the basics, like…
If you’ve ever wanted to experience a haunted house through the lens of an unhinged soap opera and a broken Google Translate script, Back: Fade is your new obsession. This wildly bizarre full-motion video (FMV) horror game from an indie Chinese studio is a chaotic cocktail of jump scares, surreal storytelling, and dialogue so broken it loops around to genius. Back: Fade is the second installment in the Back series and doubles down on everything that made the first game so strange. This time, protagonist Ren Xing awakens in a hospital, only to discover he’s been yanked back into the…