Dread Flats, the debut horror title from indie developer Ghostcase, is not just another haunted hallway simulator. It’s a nerve-shredding, claustrophobic descent into paranoia set in the eerie confines of a 1990s Chinese apartment tower where something—or someone/*or-something *is definitely not right. Drawing on urban horror elements and real-world folklore, this first-person horror game manages to be both deeply unsettling and impressively crafted, despite a short runtime and a few first-game quirks.
Mystery in the Murder Tower
The game opens with a deceptively simple setup: you enter a local tower infamous for a string of disappearances. Your goal? Find the missing, uncover the truth, and make it out alive. Sounds familiar. But it’s the execution that elevates Dread Flats beyond the cliches.
What begins as an exploration game quickly transforms into a deeply atmospheric, tension-laced mystery. Ghostcase does an excellent job of evoking a sense of dread from the moment you step inside the building. This isn’t a mansion full of ghosts or a backwoods slasher setting—this is an apartment tower that feels painfully real. And that’s what makes it terrifying.

Oppressive and Authentic
Ghostcase clearly understands that less is more. The visual design leans into realism with grimy walls, flickering hallway lights, and that unmistakable decay that defines buildings left to rot. The sound design is equally compelling—a blend of quiet footsteps, far-off cries, and subtle creaks that keep you guessing whether you’re alone.
The 1990s Chinese setting adds a unique flavor and authenticity. From the architectural details to the disturbing “marble dropping” sounds heard late at night (a very real urban legend in Asian high-rise living), every piece of the setting feels intentional and culturally grounded. If you’ve ever lived in an apartment building, the horror will hit even harder.
Simplicity with a Side of Panic
Dread Flats doesn’t rely on overcomplicated mechanics. You explore, interact with objects, and try not to die. The focus is on storytelling and atmosphere, but that doesn’t mean you won’t be running for your life at times.
The game’s stealth mechanics add a nice layer of challenge. When an entity starts stalking you, the tension ramps up quickly. You’ll be forced to hide, sneak, or misdirect—and while these sections aren’t groundbreaking, they are executed well enough to keep the tension high. There is also a memorable chase sequence that, while brief, sticks with you long after it ends.
That said, there’s room for improvement. Some players have noted that quest directions can be a little vague, and the text moves too quickly during important exposition moments. Subtle UI updates (like an optional task marker or slower text scroll) would go a long way in improving accessibility.

Vague but Intriguing
The narrative itself is fragmented, revealed through brief dialogues and found notes. There are glimpses of a deeper mythos involving twisted entities and spiritual corruption, but you’re never spoon-fed answers. This ambiguity works in favor of the horror but might frustrate those looking for a clear-cut resolution.
Where the game does stumble a bit is in the localization. While the general meaning is clear, there are occasional grammar and punctuation issues that break immersion. Dialog pacing also suffers when texts rush by too quickly, giving players little time to digest key moments.
Subtle Terror
What really makes Dread Flats effective is its soundscape. Rather than relying solely on jump scares or screeching monsters, the game uses subtle audio cues to build an overwhelming sense of dread. The sound of something dragging across concrete, the soft whisper behind a door, or distant footsteps echoing down the hallway—these elements are what make “Dread Flats” stand out.
It’s not all subtlety, though. When the horror hits, it hits hard. Sudden bangs, inhuman screams, and oppressive background ambiance create moments of genuine panic. If you’re wearing headphones, expect your anxiety to spike often.

What Works:
- Claustrophobic Setting: The tight spaces and realistic environments keep tension high throughout.
- Excellent Sound Design: Audio is used as a weapon here, and it’s brutally effective.
- Cultural Identity: It’s a horror story that feels uniquely grounded in Chinese urban myth.
- Brilliant Pacing: The game never overstays its welcome, and every moment serves the tone.
What Could Improve:
- Dialogue Speed: Needs an option to slow down or manually advance text.
- Stealth Mechanics: Serviceable, but could be a bit more refined and balanced.
- Story Depth: Leaves a bit too much up to interpretation at times.
- Localization Polishing: Some grammar issues impact immersion.
Dread Flats: Dread Flats is a fantastic start for Ghostcase and a must-play for fans of atmospheric, culturally grounded horror. It captures the oppressive dread of apartment living gone wrong and wraps it in a tight, polished package that’s deeply unsettling. It's not a long game, nor is it perfect—but it's highly effective. And for a first release? It’s downright impressive. Ghostcase has shown a clear mastery of mood and tension, and whatever they make next deserves your full attention. – ColdMoon
