A Gritty Apocalypse Worth Surviving Into the Dead: Our Darkest Days isn’t your typical zombie game. Forget the over-the-top gunplay and headshot counters. This is survival at its rawest—grim, emotional, and punishing. Developed by PikPok and now in Early Access on Steam, Our Darkest Days trades action hero fantasy for desperate realism. It’s not about how many zombies you kill. It’s about who you’re willing to lose to keep going. Set in 1980s Texas, this side-scrolling survival sim blends base-building, stealth-focused scavenging, and character-driven management. The result? A game that feels somewhere between This War of Mine, Project Zomboid, and…
Author: Obsidian
A Snowy Stroll Through Silence and Soul Some games aim to test your skill. Others try to blow you away with spectacle or scale. Koira, from Belgian indie team Studio Tolima and published by DON’T NOD, does neither. Instead, it offers something rarer: a peaceful, emotionally driven experience that unfolds without a single line of text or dialogue. Koira isn’t long, complex, or mechanically deep. It doesn’t want to be. It’s a soft-spoken, hand-drawn tale of companionship and quiet resistance—set in a world of snow, song, and silence. And for the right player, it delivers something quietly powerful. What Is…
Some games want to entertain. Others aim to challenge. Centum wants to make you think—about who you are, how you choose, and what it even means to “play” something. Developed by indie studio Hack the Publisher, this experimental narrative-puzzle game drops players into a digital purgatory where identity, memory, and control blur into one unnerving experience. It doesn’t follow traditional structures, and it doesn’t care if you’re comfortable. That’s the point. If you’re the kind of player who needs clear objectives and clean endings, Centum might drive you up the wall. But if you’re curious, patient, and open to narrative…
Not every indie platformer needs to reinvent the wheel. Some games just take what works, twist it into something new, and run with it—fast, glitchy, and covered in pixel dust. MainFrames is that kind of game. It doesn’t chase trends or drown in nostalgia for its own sake. Instead, it serves up a clever, compact platformer that’s equal parts twitch reflex and puzzle-solving, wrapped in the flickering charm of a corrupted desktop interface. From the moment you boot it up, MainFrames wears its weirdness like a badge. You’re not a warrior or a wizard. You’re a floppy disk. And your…
Chainswords. Bolters. Tyranids. No mercy.Saber Interactive’s Warhammer 40,000: Space Marine 2 doesn’t try to be subtle. It’s a roaring, blood-splattered return to a cult classic that doesn’t just live in the Warhammer 40K universe—it shoves you into the frontlines and demands you carve a path through it. Following up on the 2011 original, Space Marine 2 brings back Lieutenant Titus, now demoted, disgraced, and ready for redemption. You’re not here to sneak or solve puzzles. You’re here to kill everything that isn’t painted Ultramarine blue—and do it with style. The result? One of the most satisfying and unapologetically brutal third-person…
SCP: Fragmented Minds is not just another indie horror title riding on the popularity of the SCP universe. It’s a surprisingly polished, narrative-driven sci-fi horror game that blends the best elements of Dead Space, Alien: Isolation, and SCP: Containment Breach, while carving out its own identity in the growing catalog of SCP-based media. Developed as a chapter-based release, the first entry sets the tone with tight visuals, immersive world-building, and a disturbing glimpse into a Martian facility gone completely to hell. While still in its early stages—with only Chapter One currently available—Fragmented Minds already establishes itself as one of the…