The horror genre in gaming thrives on atmosphere, tension, and creeping dread. BrokenLore: LOW, developed by Serafini Productions, delivers all three. Set in the misty and enigmatic village of Kirisame Mura, this psychological horror experience blends folklore with modern storytelling. It’s a game that lingers in the mind long after the credits roll. While short, its gripping atmosphere, stunning visuals, and masterful sound design make it a must-play for horror fans.
A Village Cursed by Its Past
Players take on the role of Naomi Montgomery, a musician hoping to advance her career. She travels to Kirisame Mura to meet with a producer. However, her journey quickly spirals into a nightmare. Naomi becomes entangled in a dark legend that haunts the town. The Gashadokuro—a towering skeletal yokai from Japanese folklore—is at the center of this horror.
The village itself is more than a setting. It plays an integral role in the psychological terror. Designed as a labyrinth with no clear exit, Kirisame Mura symbolizes a cycle of wrong decisions and tragic destinies. Time flows differently here. As Naomi navigates its twisting paths, the environment subtly changes, unsettling and disorienting players. The claustrophobic layout, eerie fog, and distant, unidentifiable sounds create an atmosphere of constant unease.

A Visual and Auditory Masterpiece
One of BrokenLore: LOW’s standout features is its unique art direction. The game merges hyper-realistic graphics with low-poly elements. This design choice serves more than just aesthetics. A sudden shift in art style at a critical moment completely alters the tone. This transition is beautifully executed, reinforcing the game’s themes of shifting reality and distorted perception.
The sound design is phenomenal. Every footstep echoes ominously in the empty streets. Every rustling tree branch suggests unseen movement. Distant, guttural sounds feel as though something lurks just outside your vision. The game employs sound not just for jump scares but as an ever-present source of tension. Even in silence, there is an oppressive weight in the air, making you second-guess whether you are truly alone.
Horror That Runs Deep
BrokenLore: LOW doesn’t rely on traditional horror tropes. Jump scares exist, but they serve to punctuate the psychological dread rather than define it. The real horror comes from the game’s ability to instill ongoing unease. The presence of the Gashadokuro is always felt, even when unseen. The village’s tragic history unfolds in a way that makes players feel like an unwilling participant in an endless cycle of suffering.
Moments of body horror and disturbing imagery push the game beyond surface-level fear. Themes of envy, ambition, and failure are woven throughout. Players must confront unsettling realities as they piece together the village’s fate. Given the game’s willingness to explore dark aspects of human nature, players sensitive to disturbing content should approach with caution.

Short but Powerful
If there is one major drawback, it’s the length. The game clocks in at roughly 2.5 hours, making it a short-lived experience. However, the intensity packed into this brief runtime ensures every moment counts. From the opening scene to the final unsettling reveal, the game never wastes time. Every piece of environmental storytelling, audio cue, and disturbing visual has a purpose.
Some players may wish for a longer playtime. However, the game’s compact nature ensures its horror never overstays its welcome. It grips you from start to finish, making it well worth the price.
The Future of BrokenLore
BrokenLore: LOW is part of a larger narrative within the BrokenLore series. It lays the foundation for future entries like BrokenLore: UNFOLLOW. The game subtly hints at connections to a broader mythos, leaving players eager for more. Fans of the genre will be watching Serafini Productions closely. Their ability to craft immersive horror experiences is evident in every moment of LOW.

Haunting Highlights – What Works Best
✔ Atmosphere That Clings to You – From the misty village to the constant sense of dread, BrokenLore: LOW delivers an unforgettable ambiance.
✔ Masterful Sound Design – Every creak, whisper, and distant echo contributes to the suffocating tension.
✔ Striking Visual Choices – The blend of hyper-realism with low-poly elements, along with a major mid-game art shift, deepens the psychological unease.
✔ Horror That Doesn’t Rely on Jump Scares – While they exist, they are used sparingly, letting the atmosphere and storytelling drive the fear factor.
✔ A Compelling, If Cryptic, Narrative – The village’s dark legend and Naomi’s descent into its secrets create an engaging mystery.
The Fog Isn’t Perfect – Areas That Could Improve
❌ Short Playtime – At just 2.5 hours, some players may feel like the experience ends too soon.
❌ Story Takes a Backseat to Atmosphere – While intriguing, the narrative feels more like a vehicle for setting and horror rather than the main draw.
❌ Not for the Faint of Heart – The game doesn’t shy away from disturbing content. Those sensitive to body horror or dark themes should be cautious.
❌ Minor Technical Issues – Some players have noted occasional texture pop-ins and slight performance hiccups. However, these are not game-breaking.
BrokenLore: LOW: BrokenLore: LOW is a short yet immersive horror experience. It excels in atmosphere, sound design, and psychological terror. While brief, its execution is undeniably effective. If you enjoy deeply unsettling horror that prioritizes tension over cheap thrills, this game is worth playing. With chilling visuals, gripping sound design, and a world that begs for deeper exploration, BrokenLore: LOW proves that the scariest things are often just out of sight in the fog. – ColdMoon
