ADVENTURE TIME: Wait for a sale. Four good jobs and one genuinely miserable one — the Tree House exterior is a solo-player nightmare that drags the whole pack’s reputation down. If you love Adventure Time, it’s worth $6-ish on discount.
FuturLab has shipped two licensed packs for PowerWash Simulator 2 and the community reaction to each is instructive. The Star Wars Pack sits at Positive and is being called the best DLC across both PowerWash games by people who’ve played all of them. The Adventure Time Pack sits at Mixed and has a defence force of players writing “I genuinely don’t understand the hate” in their reviews.
Both reactions are right, and the reason is one level.
You play P0-W2, a Class Five cleaning droid whose routine assignment spirals into doing the Empire’s dirty work before eventually clearing the way for the Rebel Alliance. It’s set across the Original Trilogy — A New Hope, Empire, and Jedi — and the framing is genuinely charming. “Rebellions are built on hope, and soap” is the kind of line that tells you the team enjoyed making this.
Six jobs: three locations, three vehicles. The community consensus is that they’re all lengthy enough to be worth your money without becoming fiddly, which is exactly the balance PowerWash DLC has historically struggled to hit.
What works: The Original Trilogy focus is the right call, the detail and easter eggs are dense, and it runs well. Critically, the difficulty is more forgiving than PowerWash 1’s worst DLC — the Warhammer 40K pack looms over this whole franchise as the cautionary tale, and Star Wars is nowhere near it. Players who 100%’d the first game are calling this the equal of the Shrek, Wallace & Gromit, and Alice in Wonderland packs, which is the highest praise available in this ecosystem.
What doesn’t: No music, which stings badly for a franchise with arguably the most famous score in cinema. Some players note a lot of grey — Tatooine and Hoth and Star Destroyer interiors are not a colourful palette. And there’s a real criticism in the community about texture quality on the AT-AT and Falcon specifically, with one reviewer describing them as looking like cheap 3D prints. Model work is strong; texture work is where the complaints land.
STAR WARS Pack — Score Breakdown
Five jobs from the Land of Ooo: the Tree House Living Room, Pizza Sassy’s, Ice King’s Castle, Candy Vehicles, and the Tree House exterior. The art style is a genuine change of pace — bright, cartoony, saturated, and completely unlike anything else in the PowerWash catalogue. Players who know nothing about Adventure Time are enjoying it purely for the visual variety.
Four of these jobs are fine. Several are enjoyable. The hidden snails in most levels are a nice touch.
Then There’s the Tree House
The Tree House exterior is the reason this pack sits at Mixed. It is, by broad community agreement, the largest and most overwhelming level in either PowerWash game, and it’s a genuine slog solo — endless up and down, and a scale that reviewers describe as intimidating before they describe it as fun.
The specific problem is the tooling. The level leans heavily on the suspended rope platforms, and those have known control issues in the base game — drift slightly outside the range while using one and you get kicked off, and you can’t reposition the suspended seat to reach what’s underneath it. Those problems exist everywhere in PowerWash 2, but here they’re compounded because the platforms are one of only two tools you’re given, and roughly 10% of the level sits at angles you can’t reach with them at all.
One player who genuinely liked the pack described the final level as a nightmare they were relieved to finish. Another said they wished Steam had a “meh” option. That’s the Mixed rating in a sentence: four decent jobs and one that leaves a bad enough taste to colour the whole thing.
The defence, which is fair: a lot of players genuinely don’t understand the backlash. FuturLab appears to have lowered completion thresholds in response to early feedback. With soap and full tools unlocked, nothing here is actually hard. And multiple 100%-completionists of the first game point out that nothing in the Adventure Time Pack approaches the misery of PowerWash 1’s Warhammer 40K DLC — which is true, but “better than the worst thing we ever shipped” is a low bar.
The other complaints: the bright colours are jarring at first and some players find them hard to see against. No music. Vehicle jobs feel odd for a show with no iconic vehicles — the community would rather have had more locations. Some levels feel small. And a few players note there are fewer show references than there could have been, though James Baxter gets a mention, which is the correct decision.
Adventure Time Pack — Score Breakdown
The Good, The Bad, & The Ugly — Both Packs
| The Good | The Bad | The Ugly |
|---|---|---|
| Star Wars Is FuturLab’s Best WorkSix well-sized jobs, dense detail and easter eggs, Original Trilogy focus, and a difficulty curve that respects the fact this is a relaxing game. Players who’ve 100%’d everything are calling it the equal of the Shrek and Alice packs, which is the ceiling in this franchise. | No Music in Either PackFor Star Wars — a franchise with one of the most recognisable scores ever composed — the silence is genuinely baffling. Some players don’t mind because they’ve got something on a second monitor anyway, but leaving that on the table for both packs is a real miss. | The Adventure Time Tree HouseThe largest, most overwhelming level in either game, built around suspended platforms with known control problems, with ~10% of it at angles those platforms can’t reach. One bad level dragged an otherwise fine pack to Mixed, and that’s a design lesson worth learning from. |
| Both Packs Beat the 40K BaselinePowerWash 1’s Warhammer 40K DLC is the franchise’s cautionary tale — all vehicles, all intricate parts, all misery. Both of these packs are meaningfully more forgiving, and FuturLab has clearly been adjusting completion thresholds in response to feedback. That’s progress. | Texture Quality ComplaintsModel work is strong across both, but the AT-AT and Millennium Falcon in particular are drawing comparisons to cheap 3D prints. For hardware this iconic, being up close for hours means the textures need to hold up under scrutiny. | Base Prices Run HighThe community consensus across the whole PowerWash DLC line is the same: wait for at least 25% off. That’s not a knock on the content so much as an honest read on where these packs sit on the value curve at full price. |
| Adventure Time’s Art Is a Genuine Change of PaceBright, cartoony, and completely unlike anything else in the catalogue. Players with zero Adventure Time knowledge are enjoying it purely for the visual variety — that’s a real achievement for a licensed pack. | Adventure Time’s Vehicle Jobs Don’t FitAdventure Time has no iconic vehicles, so Candy Vehicles feels like a slot that had to be filled rather than a job anyone wanted. More locations would have served the licence better. | The “Clean X Last” AchievementStill doesn’t trigger unless you complete the entire level in one session. It’s been like this for a while. Please fix it. |
The Verdict
These two packs are a study in how much a single level can matter. The Star Wars Pack is six good jobs and a Positive rating. The Adventure Time Pack is four good jobs, one terrible one, and a Mixed rating. The content quality gap between them is much smaller than those ratings suggest — but the Tree House exterior is bad enough that people finish the pack annoyed rather than satisfied, and that’s what ends up in the review box.
Star Wars Pack — buy it. At $9.99 it’s the strongest thing FuturLab has made in this franchise, it’s forgiving enough to stay relaxing, and the Original Trilogy locations are lovingly done. Multiple players recommend it even to non-Star-Wars fans, and that’s the right call. The missing music is a genuine shame and the textures on the vehicles could be better, but neither undermines the pack.
Adventure Time Pack — wait for a sale. If you love Adventure Time or you want the visual change of pace, it’s genuinely worth having around $6. The first four jobs are fine and the art style is a real palate cleanser. Just know the last one is a grind, and if you’re playing solo, budget your patience accordingly. It’s currently 15% off, which is close to the price this should be.
And FuturLab — the community is asking for music, Speedrun and Water Limit modes back from PowerWash 1, and a fix for that achievement. Also several people would like a Star Trek pack, and honestly, they’ve earned the right to ask.
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