TheBigBois

Deadcam: A Terrifying New Horror Game You Must Play

Deadcam

Every once in a while, an indie horror game comes along that genuinely makes you afraid to move your character. Deadcam, developed by Alien Big Cat, is that game. With a unique “headcam” mechanic that lets you see through the monster’s eyes as it hunts you, it creates a layer of tension and dread that is nearly unbearable.

You play as part of a failing ghost-hunting crew filming an episode in an abandoned house. Things go wrong immediately. Your producer seals you in, your co-star Margo gets possessed, and you are left to survive with nothing but a flashlight and a live feed of her hunting you down. Oh, and a talking raccoon who might be your only ally.

Deadcam - Where is she?!
Deadcam – Where is she?!

“This game was unfathomably scary… It freaks me the [expletive] out, dude. The demo was scary, but the full game is on another level.”

It’s a stressful, terrifying, and brilliant twist on the survival horror genre.

The Headcam of Horror

The core mechanic of Deadcam is genius. In the corner of your screen (or on a tablet), you have a live feed from Margo’s headcam. You can see what she sees. This means you know exactly how close she is, which room she’s checking, and—terrifyingly—when she spots you.

This creates a constant game of cat-and-mouse. You find yourself frozen in a closet, watching her feed as she walks past the door, praying she doesn’t turn her head. The sound design amplifies this fear, with every footstep and creak signaling potential death.

Deadcam – Is this Raccoon really talking?

Trust the Raccoon (Seriously)

In a bizarre but welcome twist, your guide through this nightmare is a talking raccoon named Garbage (or Garbag). He lives in the attic with his son, Cheeky, and offers you key items in exchange for snacks. This adds a weird, darkly funny layer to the game that breaks up the sheer terror without ruining the atmosphere.

The raccoon is essential for getting the “good” ending, which involves burning the house down to trap the entity for good. But even getting the “bad” ending (just escaping) feels like a massive victory after the stress of avoiding Margo.

A Few Frustrating Flaws

While the scares are top-tier, the game can be punishing. There are no checkpoints in the main loop, meaning if you die, you restart from the beginning of the night. This adds to the tension, but it can become frustrating when you’re trying to find a specific item, like a hammer or a gas can, that spawns in different locations.

Some mechanics, like the motion sensors, can be a double-edged sword, alerting you to her presence but also alerting her to yours. And for completionists, figuring out the specific steps for the good ending can be a trial-and-error nightmare involving matches and the placement of gasoline.

https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/3865340/extras/9516916171cb8cdcd391919658f0983b.webm?t=1762355087

Pros & Cons

ProsCons
Terrifying Headcam Mechanic: Seeing the killer’s view adds incredible tension.No Checkpoints: Dying means a full restart, which can be frustrating.
Great Atmosphere: The sound design and lighting are genuinely scary.Random Spawns: Key items like the hammer can be hard to find.
The Raccoon: A unique, memorable character that adds depth.Vague Objectives: Figuring out how to trigger the “good” ending is tricky.
Multiple Endings: Rewards exploration and puzzle-solving.Movement Speed: The enemy is extremely fast, making chases almost impossible to survive.
Fun Easter Eggs: A secret cutscene involving noodles and hot sauce is a highlight.

Deadcam: This is a must-play for horror fans who think they've seen it all. The headcam mechanic is a game-changer, turning every moment into a high-stakes stealth mission. It’s scary, it’s stressful, and it features a talking raccoon. What more could you want? Just be prepared to die a few times, and maybe wear brown pants. It’s a W game, even if it makes you crap yourself. ColdMoon

8.5
von 10
2025-11-30T02:13:23+0000
Exit mobile version