Wild West Supermarket Simulator has hit 1.0 on PC and launched its console premiere today. The cozy shop management sim from SunDust, a label under publisher Toplitz Productions, has exited Early Access after debuting in August 2025, bringing full controller support, optimised mechanics, and its complete vision to Windows PC via Steam, GOG, and the Epic Games Store — and for the first time, to PS5 and Xbox Series X|S with console-optimised controls and visuals.
The setup: it’s 1850, the height of the Gold Rush. You’ve inherited a General Store on the main street of what was once a thriving town — except the gold ran out, the people left, and the place is now a ghost town. Your job is to restock the shelves, manage supply and demand, hire helpers, and gradually revive the community around you to attract new customers and grow your business from a dusty ruin into a proper commercial enterprise.
What’s in the Game
Stock shelves with over 70 different goods, set prices in a dynamic economy, and manage supply chains in the ever-shifting Gold Rush market.
Help rebuild and expand the ghost town around your store to attract new customers with varied demands. More town, more traffic, more profit.
Delegate shelf stacking, cash register work, and storage management to hired hands so you can focus on the bigger business decisions.
Dynamic events and minigames break up the routine — from tomahawk-throwing contests to shooting range challenges woven into the running of the store.
Decorate and expand the store to your taste. The presentation of your general store is part of attracting and retaining customers.
An optional harder difficulty that tightens margins and demands sharper business instincts for those who want a more demanding economic challenge.
Available On
Wild West Supermarket Simulator entered Early Access in August 2025 and has been updated continuously since based on community feedback — shelf management systems, new customer types, and quality-of-life improvements have all been shaped by player input ahead of today’s full launch. SunDust has built the game with a casual-friendly approach, and the console versions have been specifically optimised with dedicated controller support and visual polish for PS5 and Xbox Series X|S rather than a straight port.
