Every so often, a game appears that doesn’t just borrow from its inspirations but feels like a lost relative, a familiar soul from a different dimension. Dreamed Away, the solo-developed passion project from Nicolas Petton, is one of those games. It wears its Earthbound and Omori influences on its sleeve, not as a costume, but as a genuine mark of its lineage. This is an emotional action-adventure RPG steeped in the unsettling fog of psychological horror, set against the unlikely backdrop of 1990s France. It’s a game that feels like a shared, half-remembered nightmare—one filled with gorgeous pixel art, haunting…
Author: Flare
The celebratory atmosphere of TwitchCon San Diego 2025, marking the event’s 10th anniversary, was overshadowed by severe and recurring security failures. While Twitch CEO Dan Clancy unveiled new features aimed at creator growth during the opening Keynote, the reality on the ground demonstrated a profound disregard for the fundamental safety of its biggest stars. This culminated in a high-profile incident involving streamer Emiru, whose detailed account of harassment and attack exposed glaring deficiencies in TwitchCon’s security protocols. The Emiru Incident: Failure to Act The controversy centers on an incident in which a fan rushed the popular streamer, attempting to hug…
TwitchCon San Diego 2025 is celebrating its 10th anniversary with a massive series of announcements. During the opening Keynote on Friday, CEO Dan Clancy addressed the community’s needs and unveiled a huge wave of updates—from AI-powered creation tools to major monetization and moderation shifts—that are set to define the platform’s next era. The focus, as outlined in Clancy’s earlier open letter, is clearly on growth, discovery, and safety, ensuring creators can earn more and manage their channels more efficiently. Leveling Up Content Creation and Discovery Twitch is tackling content fragmentation head-on by making it easier than ever for streamers to…
In a year packed with sprawling RPGs and endless open worlds, Luctus stands apart by doing the opposite — it keeps things short, focused, and intensely personal. Developed by Mriya Game Studio and published by Blackburne Games Studio and IndieNext, this pixel-art action-adventure delivers a tightly woven narrative full of heart, sorrow, and fire — literally. You play as Nora, a fire mage on a desperate journey to uncover the truth behind her sister Luna’s sudden disappearance. What starts as a mystery quickly spirals into a story about loss, transformation, and the thin line between destruction and redemption. Clocking in…
Rogue-lites are everywhere these days, but few dare to swing for something as audacious and chaotic as UNYIELDER. Developed by TrueWorld Studios and published by SHUEISHA GAMES, this single-player boss-rush movement FPS doesn’t just throw you into a gauntlet of larger-than-life enemies—it hands you a box of absurd weapons, tells you to break the rules, and dares you to survive Antarctica’s most hostile playground. The result? A game that feels like equal parts looter-shooter, character-action experiment, and fever dream of explosions. Is UNYIELDER worth your time, or is it just frozen chaos? Let’s dive in. Erebus, 1972 The stage is…
Survival crafting games have become one of the most crowded genres in recent years. From Valheim to Enshrouded to the endless stream of Early Access experiments, it can be hard for a newcomer to stand out. Voyagers of Nera, from Treehouse Games, does exactly that—not by reinventing the wheel, but by mixing familiar mechanics with an enchanting oceanic world, cooperative play for up to ten players, and just enough magical flair to set it apart. After spending more than a dozen hours exploring islands, skimming across waves, and trying to keep a ragtag village of spirits alive, I can safely…