A Masterclass in Dread There are very few franchises in gaming history that command the same level of hushed reverence as Fatal Frame. When the original Crimson Butterfly launched on the PlayStation 2, it wasn’t just a scary game; it was a deeply emotional exploration of grief, feminine sadness, and the unbreakable bond between twin sisters. Rebuilding a game with that kind of legacy is a monumental task. Released earlier this month, FATAL FRAME II: Crimson Butterfly REMAKE attempts to bring the cursed, eternal night of Minakami Village to modern hardware. As someone who spends an unhealthy amount of time…
Author: Obsidian
The “Goldilocks” of Extraction Shooters Let’s address the elephant in the room: when Bungie first announced they were resurrecting their beloved 1990s boomer-shooter IP, Marathon, as a modern PvPvE extraction shooter, the internet was highly skeptical. After years of watching the genre become saturated with either overly hardcore, punishing military sims or overly simplified, floaty arcade cash-grabs, many wondered if the creators of Halo and Destiny could actually stick the landing. Released on March 5, 2026, Marathon has officially silenced the doubters. Sitting at a “Very Positive” rating with tens of thousands of reviews and a massive daily player count,…
A Bear in a Onesie Steps Outside If you have ever looked at the intense, grid-based combat of traditional tactical RPGs and thought, āThis is great, but it needs significantly more amphibians and a bear wearing a onesie,ā then your hyperspecific prayers have been answered. Released earlier this week by the musical development duo at Bonte Avond and published by Offbrand Games, Bonnie Bear Saves Frogtime is not your typical strategy game. It feels less like a traditional video game and more like a fever dream directed by someone who deeply loves terrible puns, early 2000s indie animation, and emotionally…
Doing My Part Touching back down in California after a grueling week walking the floor at GDC, my brain felt like absolute mush. Between the endless networking, the developer panels, and staring at engine presentations for six days straight, I needed something to completely fry my brain in the best way possible before packing my bags for PAX East next week. I needed high-octane, unapologetic, visceral action. Enter Starship Troopers: Ultimate Bug War!. Launching tomorrow, March 16, this brand-new title from developer Auroch Digital and the retro-revival masters at Dotemu is exactly what the doctor ordered. It is a single-player,…
The Co-Op Shooter Rides Again The four-player cooperative zombie shooter is a genre that has been chasing ghosts for nearly two decades. Ever since Valve captured lightning in a bottle with Left 4 Dead, developers have been desperately trying to recreate that magic. Some have stumbled (like Back 4 Blood), while others have successfully carved out their own bloody niche. Saber Interactive falls firmly into the latter category. Having already proven their mastery over massive, screen-filling hordes with World War Z and the recent blockbuster Warhammer 40,000: Space Marine 2, the studio has returned to the cooperative arena. This time,…
The Return to Raccoon City Since the controversial pivot of Resident Evil 6, Capcom has spent the last decade meticulously rebuilding the trust of its fanbase. Resident Evil 7: Biohazard returned the series to its claustrophobic, first-person roots. The RE2 and RE4 remakes redefined how classic action-horror should feel on modern hardware. Village offered a gothic, roller-coaster synthesis of both. But with Resident Evil Requiem (stylized brilliantly to hide the “IX” in the title), Capcom has attempted its most ambitious high-wire act yet. Released in late February 2026 to “Overwhelmingly Positive” acclaim, Requiem is a dual-protagonist, dual-perspective epic that serves…