Nightdive Studios brings a beloved survival horror classic back to life with The Thing: Remastered, a modernized version of the 2002 cult hit. Inspired by John Carpenter’s 1982 film The Thing, this third-person survival horror game follows the events of the film, putting players in the boots of Cpt. J.F. Blake as he leads a U.S. Special Forces team to uncover the gruesome mystery at Outpost 31 in Antarctica.
With upgraded visuals, improved gameplay mechanics, and some contentious design decisions, this remaster aims to recapture the tension and dread that made the original game a favorite among horror enthusiasts.
A Chilling Tale of Survival
Set in the icy wastelands of Antarctica, The Thing: Remastered picks up where the iconic film left off. Players take on the role of Blake, tasked with investigating the grisly aftermath of the alien shape-shifter’s rampage. The narrative is steeped in paranoia and distrust as you navigate a world where no one can be trusted—not even your teammates.
The story serves as a direct sequel to the film, and fans will appreciate the nods and tie-ins to its lore. While the narrative won’t win awards for originality, it stays true to the tone of its source material, delivering a palpable sense of dread that keeps you engaged.
Enhanced Visuals: A New Coat of Paint
One of the remaster’s most noticeable improvements is its graphical overhaul. Nightdive Studios has introduced modern features like 4K resolution, dynamic lighting, and improved textures that breathe new life into the game’s frozen environments. The stark, snow-covered wastelands feel oppressive and isolating, perfectly capturing the atmosphere of Carpenter’s original vision.
However, while the visuals are a significant improvement over the 2002 release, they still feel dated compared to modern AAA titles. This isn’t necessarily a dealbreaker, as the updated graphics succeed in maintaining the eerie, claustrophobic ambiance that fans of the original will remember fondly.
Gameplay: Classic Tension with Some Modern Tweaks
The gameplay of The Thing: Remastered retains much of the original’s DNA. Players will navigate tense environments, manage scarce resources, and make strategic decisions to ensure their survival. The standout feature remains the trust and fear system, where your squadmates’ psychological states play a critical role in your success. Convincing team members that you aren’t infected—and deciding whether to trust them—is as nerve-wracking as ever.
While the remaster fixed many of the original’s bugs, including the notoriously broken infection system, it has introduced new issues. Some players have reported occasional crashes, echoing problems from the original release. Additionally, the difficulty balancing has been altered. The remaster is significantly easier, with abundant ammo and health drops that reduce the tension inherent to survival horror. Even on higher difficulty settings, the sense of scarcity that defined the original game is largely absent.
Squad Mechanics: Paranoia at its Core
One of the game’s most innovative features is the trust mechanic. Your squadmates’ cooperation depends on how much they trust you, and keeping their fear levels in check is vital. This mechanic keeps you constantly on edge, as mistrust can spiral into chaos if a team member turns on you—or worse, becomes infected.
However, the trust mechanic doesn’t feel as impactful as it did in the original. With less scarcity of resources and less aggressive enemy AI, the stakes of losing a squadmate are diminished. The remaster could have benefited from more nuanced updates to this system to reflect advancements in game design over the past two decades.
Action vs. Atmosphere
The early levels of The Thing: Remastered brilliantly recapture the tension of the unknown. Limited encounters with the alien allow suspense to build naturally, echoing the film’s masterful pacing. However, as the game progresses, the frequency of enemy encounters ramps up significantly, trading suspense for action. By the time you reach the mid-game, the atmosphere of isolation and paranoia is replaced with more conventional combat sequences.
This shift in tone may disappoint players who value the psychological horror aspects of the experience. The balance between quiet dread and explosive action was one of the original game’s greatest strengths, and the remaster struggles to maintain that equilibrium.
Performance: Smooth but Not Perfect
Nightdive Studios has made strides in ensuring the remaster runs smoothly on modern systems. Enhanced frame rates and quality-of-life improvements, such as refined controls and smoother animations, make for a more polished experience. However, some players have encountered memory-related crashes, a holdover from the original version that detracts from the overall quality.
Faithful but Flawed
Where the Remaster Shines
- Atmosphere and Visuals: The remaster delivers an updated, immersive depiction of Antarctica’s frozen hellscape with modern graphical enhancements.
- Trust Mechanic: The dynamic interplay between trust and fear among your squadmates adds a layer of psychological tension unique to the game.
- Nostalgia Factor: Faithful recreations of the original game’s tone, settings, and gameplay provide a nostalgic trip for fans of the 2002 release.
- Quality-of-Life Updates: Improved controls, higher frame rates, and bug fixes make the game more accessible to a new generation of players.
What Could Have Been Better
- Difficulty Balancing: The abundance of resources diminishes the tension and challenge that defined the original game.
- Pacing Issues: The shift from slow-burning suspense to action-heavy encounters undermines the game’s horror roots.
- Crash Issues: Memory-related crashes remain a frustrating issue, detracting from the otherwise smooth experience. (My issue was fixed with an update after release)
- Missed Opportunities for Innovation: While faithful to the original, the remaster doesn’t push the boundaries of what it could have been, leaving the trust mechanic and enemy AI relatively unchanged.
The Thing: Remastered: The Thing: Remastered is a faithful recreation of a survival horror classic, but it’s not without its flaws. For fans of the original game or Carpenter’s film, it’s a nostalgic return to a uniquely terrifying world. However, the remaster’s reduced difficulty and occasional performance issues may leave some players wanting more. If you’re a long-time fan or looking to experience The Thing for the first time, this remaster is worth checking out—especially on sale. While it doesn’t redefine the genre, it offers a solid, engaging survival horror experience that still captures the essence of paranoia and isolation. – Obsidian