Call of the Elder Gods is the direct sequel to Out of the Blue Games’ 2020 puzzle adventure Call of the Sea, and it arrives having quietly solved the things that sequel-watchers most often worry about: it is larger, more visually striking, more mechanically ambitious, and it tells a more interesting story. The move from Norah’s island investigation to the globetrotting dual-protagonist structure of Harry Everhart and Evangeline Drayton — sweeping from New England libraries to the Australian outback, through frozen wastelands and cities outside of time — signals a studio that has grown its ambitions to match its ideas.…
Author: Obsidian
📋 TheBigBois.com has covered Reaper Actual since the early development phase, attended a hands-on preview session, and conducted an interview with the development team ahead of launch. This review reflects the game at Early Access launch on May 29, 2026. We wanted Reaper Actual to be good. We really did. After covering the game through its development, attending a hands-on preview, and sitting down with the team for an interview, we were rooting for Distinct Possibility Studios to deliver on the vision they pitched — a massive open-world persistent shooter combining MMO scale with extraction gameplay, with hundreds of players…
Scale the Depths is a casual fishing sim from Canadian indie developer Glass Gecko Games — a game jam project that grew into a fully realised release — and it absolutely nails the one thing that matters most for a game with this design philosophy: the loop. Cast, catch, scale, sell, upgrade, go deeper. It sounds like it shouldn’t sustain more than twenty minutes of attention. It somehow sustains hours, the same way “just one more run” games always do, by making every cycle feel satisfying while keeping the next goal just visible enough to pull you forward. At $9.99…
Luna Abyss is the debut game from Bonsai Collective, developed in partnership with Kwalee Labs and published by Kwalee, and it’s one of 2026’s genuine surprise packages. A first-person bullet hell platformer set inside a decaying biomechanical megastructure beneath a mysterious red moon, it puts you in the role of Fawkes — a prisoner whose soul is deployed into a robotic warden to explore the infinite Abyss in exchange for a reduced sentence. The premise is already more interesting than most games bother to construct, and the game that follows it earns the setup. The comparison points players reach for…
Yerba Buena is a puzzle-platformer from developer Mad About Pandas and publisher Focus Entertainment that earns its place on the shortlist of the most mechanically inventive games of 2026. Set in a surreal 1970s San Francisco where you play as Barb, an NPC who becomes the main character of a gameworld she was never supposed to lead, the game’s central mechanic — the Oscillator — lets you copy the physical properties of any object and paste them onto any other. Give a table the bounce of a trampoline. Send a building sliding across city blocks. Turn a solid wall into…
Burden Street Station is the kind of small game that gets quietly lost in a busy release window — and the kind that you’re still thinking about three days after you finish it. Developed solo by IODINE, an Irish musician who started making games as a vehicle for their music before the vehicle grew its own ambitions, and published by CRITICAL REFLEX, this surreal narrative adventure about a missing God and a book without a story is one of the most quietly affecting games of 2026. It knows exactly what it is and what it wants to say, and it…