Gothic 1 Remake has sold over 500,000 copies in its first week of release — a remarkable milestone for a modern reimagining of a 2001 RPG classic, and a clear signal that the Gothic franchise’s devoted community has been waiting for exactly this. Alkimia Interactive and THQ Nordic confirmed the sales figure alongside peak concurrent Steam player numbers of nearly 78,000 on June 7th, and a “Very Positive” user review rating of 85% from over 15,000 reviews.
For context: the original Gothic released in 2001 to cult status, building a fanbase — particularly in Central and Eastern Europe — that has remained deeply loyal across 25 years. A faithful remake of the game, fully rebuilt with current-gen technology while preserving the original’s atmosphere, was the kind of project that needed to get it right to earn that audience back. The first-week numbers suggest it did.
The Numbers
About the Game
Gothic 1 Remake faithfully rebuilds the original game — the Kingdom of Myrtana, the Colony, the mine, the factions, the Nameless Hero — using current-gen technology. The core story is preserved: King Rhobar II’s attempt to establish a magical barrier over the Khorinis mines spirals out of control, trapping the prison population inside with the guards. The prisoners take over. The factions form. And the arrival of an unknown prisoner changes everything.
Gothic 1 Remake — Key Features
What’s Next
Alkimia Interactive has confirmed ongoing support for Gothic 1 Remake in the weeks and months ahead. The team expressed gratitude to the long-time Gothic community who have supported the franchise across 25 years — the 500,000 milestone is framed as only the beginning of what they intend to deliver.
