Ligmanauts has been announced by Super Spin Digital — the Melbourne-based studio behind Spin Rhythm XD, one of Steam’s best-rated rhythm games — and it is exactly what you hope a physics-based 8-player co-op platformer starring ball-shaped characters from the Ligma-verse will be. You roll, bounce, grab, swing, and boost through challenge worlds collecting juicy fruits. You can grab your friends and throw them. There are eight of you, and you will be asked to steer something that does not need eight people to steer. The name is intentional, the puns are baked in at the source code level, and the premise is genuinely excellent.
The game supports up to 8 players online or 4-player local co-op, scales to whoever drops in, and features a persistent Playground Hub between challenge worlds where players can unlock toys, microgames, and cosmetics. The soundtrack is original liquid DnB. This is all correct.
What You’re Actually Doing
The co-op challenge design is specifically built around the chaos that comes from throwing too many physics-based rolling characters at a problem. Challenges include steering something that categorically does not need eight people to steer, stacking on top of friends until someone slowly leans the wrong way, and taking a leap of faith trusting the player who should absolutely not be trusted with this. Between zones, the shared Playground Hub gives players somewhere to mess around, unlock cosmetics, and play microgames with toys they’ve earned from previous runs.
Movement is described as fast, tactile, and playful — built for expressive, cooperative momentum-based play rather than precision execution. The physics engine is at the centre of everything: the character controller exists because the developer wanted to see what happens when you build everything around a sphere bouncing off things and grabbing objects with joint constraints. The answer is eight players screaming at each other about fruit, which seems like the correct outcome.
Key Features
Ligmanauts — Confirmed Features
Ligmanauts is currently in development for PC via Steam. A release date has not been confirmed. Wishlist and follow progress via the Steam page below.
